Today I learnt about AI and how to implement it into the game.
For AI to be successful, it needs AT LEAST the following:
- Ability to move up, down, left and right
- Speed
- Controlled by itself (Its the illusion)
There are 3 types of AI Movement:
- Basic
- Follow like ghosts
- Follow horizontally
I opted to try the basic movement, which allowed the enemy to move from side to side along a platform, and when it collides with an “invisible wall” either side, it bounces off and goes in the opposite direction.