For this blog I was assigned to get as many responses as possible to my Survey (see previous post) and write up a summary. Personally, I didn’t see a conventional summary as very appealing, so I decided to interpret this differently, and convey my results through a more visually appealing demographic:

The information collected from this survey was very useful, as it helps me to develop my game towards the target market. I now know that people are fine to play games multiple times a day, so would need to include some hook factor. My game should be free with the possible chance of micro-transactions, or a 1 time ad-free payment, if at all. I am happy that it would fit into the categories “Action”, “Adventure”, and “Strategy”. I also need to make sure the game is enjoyable, has a good story and well made levels. Customization may also be a handy thing to implement, and objectives and rewards would be a must to keep the player hooked.