Starting the year

Today we formed our team and brainstormed game ideas.

Team Name: Project Peanut V2
Cosmic Conflict
Job roles:

Programmers:
Tom
Owen

Art and 3D, Level design
Henry
Sam

Marketing and Sound
Harry
Charlie

Ideas:
Space Invaders PSVR
Cockpit similar to Star Trek VR
Adjustable views?
2 fire modes
Turret, able to look around enemies from all angles
Fire mode per hand if time, if not use ps4 controller R and L triggers

Ship gets damaged, pirates attack. Ship needs to be repaired between waves of pirates. The faster the waves are passed, the less the repair will deplete. Speed and coordination is key.