14/12/17 – Turret positioning

Today Tom and I worked on the positing of the turret parts around the camera. This is of course a temporary thing before assets are imported in the FMP, but will help us to guage what the finished parts of the ship will look like from the players point of view. So to do this, we created two cylinders positioned them next to the camera and grouped them together.

 

Game Scene:

Scene:

We are currently on schedule for Week 1.