15/12/17 – The turret’s bullets

For the turrets bullets, we attached a script to the camera which spans in an object which is then fired in the direction the player is looking. This works really well so will be used in the final design, however we do need to look into despawning the bullets when getting out of range or collide with an enemy (when they are implemented). Here is the code to spawn the bullets:

We are on track for Week 2, and have successfully completed everything in week 1 on time.