Today I continued to animate the idle princess animations, and began on the running/movement animation
Tag: Grassets
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31/01/17 – Transferring and Animating
Today I continued to transfer sketches, and began animating the idle princess, where she will be blinking.
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24/01/17 – Transferring to Assets
Today I started to move the sketches from paper across to the game, using the camera on my phone, and then tracing them in piskel to achieve my desired theme.
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17/01/17 – Concept Art
Today I started sketching assets for my game, I then took them home to get a hand from my girlfriend who being good at drawing, would be able to help me with making the characters and other assets look good.
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10/01/17 – Creating my mood boards
Today I created some mood boards for inspiration regarding my game:

The above mood board is surrounding what the main character, the princess, will act/ look like. Getting a good mix between these characters is a good goal. Lara croft is in place center of the mood board to represent how the princess will begin to act as the game progresses, and will help when designing the more “tough” looking princess